export const runtime = "nodejs"; import { NextResponse } from "next/server"; import { z } from "zod"; import { requireSession } from "@/lib/auth/require"; import { getGameById, updateGame, deleteGame } from "@/lib/games/service"; import { safeParseDefinition } from "@/lib/games/types"; const patchSchema = z.object({ title: z.string().min(1).max(120).optional(), description: z.string().max(500).nullable().optional(), definition: z.unknown().optional(), status: z.enum(["draft", "published"]).optional(), }); export async function PATCH(request: Request, { params }: { params: Promise<{ id: string }> }) { const { session, response } = await requireSession(); if (!session) return response; const { id } = await params; const existing = await getGameById(id); if (!existing || existing.ownerId !== session.user.id) { return NextResponse.json({ error: "Not found" }, { status: 404 }); } const body = await request.json().catch(() => null); const parsed = patchSchema.safeParse(body); if (!parsed.success) { return NextResponse.json({ error: parsed.error.issues[0]?.message ?? "Invalid input" }, { status: 400 }); } let definition = undefined; if (parsed.data.definition !== undefined) { const defResult = safeParseDefinition(existing.templateType, parsed.data.definition); if (!defResult.success) { return NextResponse.json({ error: defResult.error.issues[0]?.message ?? "Invalid definition" }, { status: 400 }); } definition = defResult.data; } const game = await updateGame(id, session.user.id, { title: parsed.data.title, description: parsed.data.description, definition, status: parsed.data.status, }); return NextResponse.json({ game }); } export async function DELETE(_request: Request, { params }: { params: Promise<{ id: string }> }) { const { session, response } = await requireSession(); if (!session) return response; const { id } = await params; const ok = await deleteGame(id, session.user.id); if (!ok) { return NextResponse.json({ error: "Not found" }, { status: 404 }); } return NextResponse.json({ ok: true }); }