A self-hosted, Roblox-flavored game platform: browse/play published browser games, build them by hand or by describing them to an LLM. Fully independent from top-tickets — separate repo, DB, port (8082). - Auth: email+password accounts (argon2, httpOnly session cookies), no admin/agent split — every account can create and play. - Three game templates (quiz, clicker, maze), each a zod schema paired with a Phaser 4 Scene that renders purely from a validated instance of that schema — manual and AI-generated games hit the same renderer, so a saved game is always guaranteed to load and run. The maze schema BFS-validates that the exit is reachable from the start. - Manual constructor: per-template builder forms, draft/publish/edit/ delete, a launcher grid of published games, a full-bleed play page. - AI generation: Anthropic API key configured under Settings → AI (encrypted at rest, validated with a live call before saving, same shape as top-tickets' mailbox/LDAP settings). Generation uses the SDK's zodOutputFormat/messages.parse to force schema-shaped JSON output, with one retry feeding back the validation error. Output always prefills the manual builder for review — never auto-published blind. Clean, distinct error message when no key is configured yet (no silent fallback exists here, so it doesn't pretend one does). - Docker Compose on port 8082 (bakes in the busy_timeout=30000 SQLite pragma from day one — top-tickets hit this build-time race twice). Deferred: more templates/genres, drag-and-drop level editor, likes/ leaderboards, AI-generated sprite assets, multiplayer, moderation. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01QcXH24ky6zjk2UyK5oZUPH
20 lines
811 B
TypeScript
20 lines
811 B
TypeScript
import { redirect } from "next/navigation";
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import { getCurrentSession } from "@/lib/auth/session";
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import { listGamesByOwner } from "@/lib/games/service";
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import { MyGamesList } from "@/components/my-games-list";
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export default async function MyGamesPage() {
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const session = await getCurrentSession();
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if (!session) redirect("/login");
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const games = await listGamesByOwner(session.user.id);
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return (
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<div className="mx-auto w-full max-w-3xl flex-1 px-4 py-8 sm:px-6">
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<h1 className="mb-1 font-display text-2xl font-bold tracking-tight">Мои игры</h1>
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<p className="mb-6 text-sm text-text-muted">Управляйте своими играми — редактируйте, публикуйте, удаляйте.</p>
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<MyGamesList initialGames={games} />
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</div>
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);
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}
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