65044fa828f4a6005e70b58aed5bd05df6abd84d
Phone screenshots showed the canvas was short and squat (960x600, 8:5) leaving most of the screen blank, with Clicker's hero list and Quiz's answer options too cramped to tap comfortably. Also the dark-mode canvas background was the same near-black as the page, so games had no visible frame and read as flat/undesigned. Bumps canvas to 960x720 (4:3) and uses the extra room to enlarge hero rows, quiz options/lifelines, and maze/snake grid cells. Adds a themed gradient frame around the canvas in play-session.tsx and replaces each scene's flat background fill with a subtle top-to-bottom gradient.
This is a Next.js project bootstrapped with create-next-app.
Getting Started
First, run the development server:
npm run dev
# or
yarn dev
# or
pnpm dev
# or
bun dev
Open http://localhost:3000 with your browser to see the result.
You can start editing the page by modifying app/page.tsx. The page auto-updates as you edit the file.
This project uses next/font to automatically optimize and load Geist, a new font family for Vercel.
Learn More
To learn more about Next.js, take a look at the following resources:
- Next.js Documentation - learn about Next.js features and API.
- Learn Next.js - an interactive Next.js tutorial.
You can check out the Next.js GitHub repository - your feedback and contributions are welcome!
Deploy on Vercel
The easiest way to deploy your Next.js app is to use the Vercel Platform from the creators of Next.js.
Check out our Next.js deployment documentation for more details.
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